By Sandeep Chilana
The Karnataka Police (Amendment) Bill, 2021 (the “Bill”) was tabled in the Karnataka Assembly during the current session targeting online gaming, in particular betting and gambling. gambling. The bill criminalizes all activities of this online industry as well as players participating in such online betting and gambling and provides for a sentence of up to 3 years and a fine of up to 1 lakh rupee. .
Over the past few days, the bill has created a lot of buzz due to apprehensions that the bill appears to include online games that primarily involve skill in the definition of betting.
Examination of the copy of the bill suggests that the bill intends to amend Section 2 (7) of the Karnataka Police Act 1963 (“law”) which defines the term “gambling”. ” as following :
“Gambling” means and includes online games, involving all forms of betting or betting, including the form of tokens valued in terms of money paid before or after their issue, or electronic means and virtual currency, the electronic transfer of funds in connection with any game of chance, but does not include a lottery or a bet or a bet or a horse race on a racetrack in or out of the State, where such bets or bets take place ‘
In addition, the bill proposes to modify the explanation of Article 2 (7) of the law which defines betting, as follows:
“” Betting or betting “includes the collection or solicitation of bets, the receipt or distribution of winnings or prizes, in money or otherwise, with respect to any act intended to aid or facilitate betting or betting or such collection, solicitation, reception or distribution. Any act or risk money or otherwise on the unknown outcome of an event
including on a game of skill and any action specified above carried out directly or indirectly by players playing any game or by any third party; “
The bill also proposes to amend section 78 of the law which criminalizes the opening of gambling establishments. The most relevant changes are reproduced below:
“Openness, etc., of certain forms of games.
(a) be the owner or occupant or have the use of any building, room, tent, enclosure, vehicle, ship or place or in an internet cafe or online game involving betting or betting, including a resource computer or a mobile or Internet application or any communication device as defined in the Information Technology Act 2000 (Central Law 21 of 2000), opens, keeps or uses the same for gaming purposes:
(vi) on any transaction or system of betting or wagering in which the receipt or distribution of winnings or prizes in money or otherwise depends on the luck or skill of others; Where
(vii) on any act risking money or otherwise on the unknown outcome of an event, including a game of skill;
will, upon conviction, be punished with imprisonment of up to three years, or a fine of up to one lakh, or both:
As can be seen from a simple reading of the bill, although it is introduced for the purpose of dealing with online betting and gambling, it is worded so ambiguously and vaguely, which is probably intentional, that all online games that have a preponderance of skill, including traditional games such as chess, billiards, etc. where money is involved in the form of subscription fees or entry fees may be at risk of becoming criminal activity under the amended police law, forcing various IT companies, developers and young people to use these platforms for recreational purposes. as well as for professional purposes, ONE CRIMINAL.
Not only are the amendments proposed by the state, which is India’s Silicon Valley, a most regressive step, but the same is beyond the constitutional jurisdiction of the state. There is no doubt that entry 34 of the list of states in the Constitution of India gives states constitutional jurisdiction to legislate to regulate “betting and gambling”. However, in the exercise of its legislative powers, the state cannot artificially extend the definition of betting, gaming or betting to regulate, prohibit or criminalize, an activity which, in the generally accepted sense, is not. considered a bet. The Instant Bill attempts to achieve exactly the same definition, i.e. the statutory definition has been changed to artificially include games of skill which, according to the established legal position, are not considered to be ” Paris “. Therefore, in my humble opinion, the said amendments, in so far as they attempt to criminalize games of skill, are in themselves unconstitutional.
It also appears that the most progressive state of India has decided to unilaterally restrict the fundamental right to the choice of its citizens to engage in recreational activities in their private lives without any discussion or deliberation with stakeholders, on the basic government moral standards thus treat their citizens as children who must be controlled and saved from “vices”.
Previously, the courts have raised concerns about such drafting in the past. In the recent Junglee Games v. State of Tamil Nadu, where Part II of the Gaming Law of 2021 and the Tamil Nadu Police had banned online gambling, the Madras High Court had pointed out how it was not intelligible legislation and expert committees should be set up to distinguish between skill and chance, emphasizing that when the outcome of an event is under control, such event is not a bet.
In its decision in Shreya Singhal v. Union of India, the Supreme Court of India, while upholding the right to freedom of expression on the Internet, overturned Section 66A of the Information Technology Act 2000 on the grounds that this section has a deterrent effect. on the right to freedom of speech and expression on the Internet.
This landmark judgment also highlighted an important aspect of the drafting of the law, the Supreme Court then ruled that Article 66A of the Data Protection Act, which was promulgated, setting out certain exceptions to the freedom of expression, includes expression under Article 19 (2), such as public order. , defamation, incitement to crime, good morals and good morals.
The Court refused to admit that section 66 A had been promulgated in the interest of “public order”, since it covers within its scope both messages to individuals and messages massive. The Court also noted that the terms used in section 66A were vague, undefined and open-ended.
While the judiciary has repeatedly reiterated the importance of drafting a law to be in tune with the intent of the law and the powers given to an authority to legislate on given matters, it seems over and over again many times there have been laws that go beyond the same that led to judicial review.
Since Karnataka is the country’s IT hub and attracts many entrepreneurship and technology investors, such legislation may not be beneficial for investment in the state. Moreover, with gaming becoming a profession of choice, it also affects many industries such as developers, gamers, publishers, game hosting companies, etc. A progressive state like Karnataka which is home to many technology and sports companies would essentially lead to losing this golden opportunity. .
The author is a tax and litigation expert practicing in Delhi HC and Supreme C and a former partner of Shardul Amalchand Mangaldas
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